FIGMA | PHOTOSHOP | UNREAL ENGINE 5
In order to add more information for players in game, players could hover different aspects of the HUD to get a Tooltip pop up about that feature. Tooltip sections included god abilities, items, passives, buff/debuff icons, utility items, and gold fury pips.
The goal was to allow for both new and experienced players to gain insight into a god's abilities at the depth they preferred. In order to achieve this, these tooltips could be toggled to show extra details and stats.
I worked along side the Game Design Director to align the UI/UX design with all the information and stats that needed to be displayed in these sections.
Initial Exploration


Final Product


